About

I'm a Developer and Technologist working in Digital Engineering. I work mostly in data and computational modelling for 3D. I also combine these tools with digital fabrication techniques.

Bio

I've always been passionate about designing, building and making. After gaining my MSc Architecture & Environment in my early twenties, I spent over 8 years at a large construction company working on projects specialising in sustainability and later BIM and 3D.

With the rise in easily accessible coding languages and open source systems I realised the way people were going to design and build buildings and products in the future was going to change. As a result i decided to skill up and worked as a web developer for a few years giving me a grounding in code and digital production workflows

I'm now using my programming experience for digital engineering and computational modelling. I develop tools and 3D model data that allow designs to achieve their full potential.

I'm also a big follower of the Maker Movement. Digital fabrication has been a key part of my interests in recent years especially with the ability to take models into 3D printing and subtractive techniques.

Paul Fassnidge Kurvform

What i do

  • Develop

    Programming for architectural and engineering data solutions using Python and Dynamo BIM.

  • Model

    3D design and model authoring with Autodesk Revit and Fusion 360. I also link this to Computational design through Dynamo BIM.

  • Make

    3D printing and digital fabrication of model prototypes and designs.

Design + Make

Maker projects and experiments in 3D design and digital fabrication.

  • 3D printed surfboard fins. Based on design by Antonsp

Technologies i use